🛡️ General Combat Changes
Change | Summary | Impact |
---|---|---|
Dodge Roll | VFX updated to better show Stamina ramp | Neutral |
Fear Effects | Combined Fear + Immobilize into one effect | Neutral |
Block Fixes | No longer fails when gaining resource or bar swapping | Buff |
Buff Tray/Stack Fix | UI only | Neutral |
Health Bug Fix | Fixed rare full-heal bug | Buff |
Transformation Ult Bug | Fixed cast interruptions | Buff |
Door Interaction Bug | Fixed targeting issues after door use | Buff |
Pet Summon Bug Fix | No resource drain if summon fails | Buff |
Heroism Passive Rework | Converted to Major/Minor Heroism, longer generation time | Nerf |
🧙♂️ Abilities
Ability | Change | Impact |
---|---|---|
Replenishing Barrier | Removed Ultimate gain, more Magicka back | Nerf |
Evil Hunter | Now buffs Torchbearer damage | Buff |
Shooting Star | Cost down, capped Ultimate gain | Neutral |
🧛♀️ Class Abilities
Ability | Change | Impact |
---|---|---|
Flame Skull | Fixed summon limit bug | Buff |
Grim Focus | Removed damage stacks, added Major Crit buffs | Nerf |
Relentless Focus | Stacks needed reduced to 4 | Buff |
Shadow Cloak / Shadowy Disguise | Swapped Crit buffs for Minor Protection | Neutral |
Dark Cloak | Healing now based on blocking, not movement | Neutral |
Bound Armor / Aegis | Major Resolve instead of Minor Protection/Max Magicka | Buff |
Bound Armaments | Now gives Major Sorcery/Prophecy instead of Max Stamina | Buff |
Dark Deal | No longer grants Minor Force; longer Berserk uptime | Neutral |
Lightning Form | Grants Minor Force instead of Major Resolve | Nerf |
⚔️ Weapon Abilities
Ability | Change | Impact |
---|---|---|
Blessing of Protection | Healing delay fixed (faster) | Buff |
Combat Prayer | Added 400ms delay to match design | Nerf |
Berserker Rage | CC Immunity bug fixed | Buff |
🌀 Buffs & Scribing
Change | Summary | Impact |
---|---|---|
Major Heroism | Sound FX toned down | Neutral |
Banner Bearer (Arcanist) | Only generates Crux if none active | Nerf |
🏹 Trial Set Changes
Set Name | Change Summary | Impact |
---|---|---|
Arm’s of Relequen | Cooldown fixed; damage reduced ~2% | Nerf |
Bahsei’s Mania | Max damage bonus reduced to 10%; easier to cap | Nerf |
Berserking Warrior | Faster stacking, higher crit, better bonuses | Buff |
Coral Riptide | Lower max bonus, easier to cap | Nerf |
Destructive Mage | Solo buffed; group synergy removed; 13% more dmg | Neutral |
Dolorous Arena | Longer grace window (stack duration) | Buff |
Kazpien’s Cruel Signet | +32% damage, persists with multi-targets | Buff |
Harmony in Chaos | Base bonus added, stack dmg reduced, longer uptime | Neutral |
Mantle of Siroria | Lower stack bonus, added base damage | Nerf |
Recovery Convergence | Overhealing charges work again | Buff |
Roaring Opportunist | Penetration replaced with flat damage | Neutral |
Twice-Fanged Serpent | Fewer stacks, more Pen per stack, better 3pc | Buff |
Whorl of the Depths | Damage increased ~3% | Buff |
Yandir’s Might | Stronger per-stack bonuses, higher Heavy Attack burst | Buff |